Definitions of tuning terms
© 1998 by Joseph L. Monzo
All definitions by Joe Monzo unless otherwise cited
tetramu, 4mu
A term I and a few other tuning theorists coined
in July 2003, based on an idea by Aaron Hunt, to
describe one a family of terms referring to units
of resolution in MIDI tuning, in which the prefix
specifies the exponent of 2 which describes the number
of MIDI tuning units per semitone
and the final "mu" is an acronym for "MIDI unit".
At the setting for tetramu pitch-bend resolution, a
semitone is
divided into 24 = 16 pitch-bend units.
Thus there are 16 * 12 = 192 tetramus in an
"octave",
so the tetramu measurement system may be thought of
as 192-EDO
tuning, with a tetramu being one
degree
of 192-EDO.
Therefore the tetramu gives a range of possible values from
0 to +/- 15 [decimal] = 0 to +/- F [hex]. Even for humans
(at least, those familiar with hexadecimal numbering) this
provides a convenient measurement as it only requires one
hexadecimal digit to show deviation from the 12edo MIDI-note.
For practical use in tuning MIDI-files, an interval's
semitone value
must first be calculated. The nearest
integer
semitone is translated into a MIDI note-number
(which can generally also be described by letter-name
plus optional accidental: A, Bb, C#, etc., followed
by an "octave"
register-number). Then the remainder or deficit
is converted into tetramus plus or minus, respectively.
The Pythagorean "whole-tone"
(9:8) and "major-3rd"
(81:64) are +1 tetramu larger than the nearest 12edo MIDI-note,
5:4 and 15:8 are -2, 7:4 and 7:6 are -5, and 11:8 and 11:6
are -8 or +8 depending on which of the two neighboring
MIDI-notes is used.
See also:
[from Joe Monzo, JustMusic: A New Harmony]
The internal data structure of the tetramu requires
one byte, with the first two bits reserved as flags,
one to indicate the byte's status as data, and one
to indicate the sign (+ or -) showing the direction of the
pitch-bend up or down, and two other bits which are
not used, as follows:
let "d" designate the bits that cannot be used
because it is reserved for the SysEx flag, to
indicate that this is a byte of pitch-bend data.
let "s" designate the bit that represents the
sign of the pitch-bend data, + or - .
let "x" designate unused bits
the tetramu spec thus uses a total of 2+4 = 6 bits.
thus, the maximum possible value is:
dsxx 1111 [binary]
= +/- F [hex]
= +/- 15 [decimal]
note that the first nibble can only indicate the sign + or - .
A tetramu is calculated as the 192nd root of 2, or 2(1/192),
with a ratio of approximately 1:1.003616666.
It is an irrational number, but
is extremely close to the 555:553 ratio
(31 51 7-1 371 79-1):
a tetramu is only
a little more than 1/120
of a tetradekamu
(~ 1/20,000 of a
cent) larger than 555:553,
which for all intents and purposes makes it identical to that ratio.
A tetramu is
The formula for calculating the tetramu-value of any ratio is:
tetramus = log10(ratio) * [ (24 * 12) / log10(2) ]
MIDI tuning units
enamu
doamu
triamu
pentamu
hexamu
heptamu
oktamu
enneamu
dekamu
endekamu
dodekamu
tridekamu
tetradekamu
cawapu
midipu
my Gentle
Introduction to the MIDI Tuning Specification
the Official
MIDI Tuning Specification.
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